1.16.1 · Index · Add Address · Statistics · Reference · About
| Address | Player ID | Version | Name | Size | Length | SCR | Description |
|---|---|---|---|---|---|---|---|
004FF900 |
-141977 | 1.16.1 | Filename for Lastreplay | 12 | 1 | Contains the string "LastReplay". | |
004FF90C |
-141974 | 1.16.1 | Replay Speed Limiters | 4 | 7 | The speed in milliseconds to spend each frame during a repl… | |
004FF928 |
-141967 | 1.16.1 | Replay Command Table | 16 | 2 | Contains the replay commands "show" and "hid… | |
004FF948 |
-141959 | 1.16.1 | Replay show command modifiers | 32 | 12 | Contains sub-commands and leaderboard values to use in the … | |
004FFAD0 |
-141861 | 1.16.1 | Menu Info Array | 12 | 27 | Contains the menu index, background index, and menu path. | |
004FFC20 |
-141777 | 1.16.1 | Campaign List Info | 8 | 85 | Contains the campaign listing info. WORD gluHist.tbl inde… | |
004FFF60 |
-141569 | 1.16.1 | Establishing shot pointers | 8 | 65 | 64 entries defining campaign mission prologue/establishing … | |
0050C000 |
-129241 | 1.16.1 | cInit Constructor Function Table | 4 | 310 | Standard C-Runtime. Generated by Visual C++. | |
005122A0 |
-122929 | 1.16.1 | Campaign list pointers | 4 | 6 | Pointer to memory location of details of first mission in S… | |
005122B8 |
-122923 | 1.16.1 | Current Cinematic ID | 4 | 1 | An index for the currently playing cinematic. | |
005124D8 |
-122787 | 1.16.1 | Game Speed Refresh Rate | 4 | 7 | Simple Data | Contains the value in milliseconds required for each frame.… |
005124F4 |
-122780 | 1.16.1 | Replay Speed Refresh Rate | 4 | 7 | Contains the time in milliseconds spent each frame. Array i… | |
00512510 |
-122773 | 1.16.1 | Image Update Functions | 8 | 18 | An array of image functions. The array is officially called… | |
005125A0 |
-122737 | 1.16.1 | Image Drawing Functions | 12 | 18 | This corresponds to a value in images.dat. The official nam… | |
00512678 |
-122683 | 1.16.1 | Active Nation ID | 4 | 1 | Backed By Code | This is the same as Human ID unless you are playing Team Me… |
0051267C |
-122682 | 1.16.1 | Active Human ID | 4 | 1 | Backed By Code | This is your player ID. The official name for this is g_Act… |
00512680 |
-122681 | 1.16.1 | Active Storm ID | 4 | 1 | This is your active storm ID, which is different from your … | |
00512684 |
-122680 | 1.16.1 | Local Nation ID | 4 | 1 | Backed By Code | The official name for this is g_LocalNationID. |
00512688 |
-122679 | 1.16.1 | Local Human ID | 4 | 1 | The official name for this is g_LocalHumanID. | |
0051268C |
-122678 | 1.16.1 | Local Storm ID | 4 | 1 | The official name for this is g_LocalStormID. | |
00512690 |
-122677 | 1.16.1 | Cinematic File Name Array | 4 | 28 | Contains string pointers for the file names of all game cin… | |
00512700 |
-122649 | 1.16.1 | Race Filename Modifiers | 8 | 1 | Contains 3 bytes "ztp" used when loading race-spe… | |
00512708 |
-122647 | 1.16.1 | Cursor Filename Array | 4 | 19 | Contains pointers to a string for each cursor image. | |
00512754 |
-122628 | 1.16.1 | Cursor Scroll Type Modifiers | 2 | 10 | Contains the index for the cursor used for scrolling. | |
005127DC |
-122594 | 1.16.1 | Tileset Color Cycle Pointers | 4 | 9 | Contains pointers to the tileset color cycle data. Array in… | |
00512800 |
-122585 | 1.16.1 | Trigger Action Function Array | 4 | 60 | Contains function pointers for all trigger actions. | |
00514178 |
-120955 | 1.16.1 | Unit Reqs data | 1090 | 1 | Simple Data | |
005145C0 |
-120681 | 1.16.1 | Upgrade Reqs data | 838 | 1 | Simple Data | |
00514908 |
-120471 | 1.16.1 | Research Req Data | 318 | 1 | Simple Data | |
00514A48 |
-120391 | 1.16.1 | Tech Use Req Data | 688 | 1 | Simple Data | |
00514CF8 |
-120219 | 1.16.1 | Order Req Data | 1316 | 1 | Simple Data | |
00515A98 |
-119347 | 1.16.1 | Trigger Condition Function Array | 4 | 24 | Contains function pointers for all trigger conditions. | |
00515B84 |
-119288 | 1.16.1 | Damage type/factor multipliers vs unit size | 20 | 5 | Weapon damage type, against each unit size struct { i… | |
005187E8 |
-116447 | 1.16.1 | s_button Offset | 12 | 250 | Backed By Code | +0x00 (EPD -116447) Number of available buttons. 0 = Butt… |
00519E50 |
-115013 | 1.16.1 | Mission Briefing Action Function Array | 4 | 10 | Contains function pointers for all mission briefing actions. | |
0051A280 |
-114745 | 1.16.1 | Player 1 Trigger List | 4 | 3 | Backed By Code | |
0051A28C |
-114742 | 1.16.1 | Player 2 Trigger List | 4 | 3 | Backed By Code | |
0051A298 |
-114739 | 1.16.1 | Player 3 Trigger List | 4 | 3 | Backed By Code | |
0051A2A4 |
-114736 | 1.16.1 | Player 4 Trigger List | 4 | 3 | Backed By Code | |
0051A2B0 |
-114733 | 1.16.1 | Player 5 Trigger List | 4 | 3 | Backed By Code | |
0051A2BC |
-114730 | 1.16.1 | Player 6 Trigger List | 4 | 3 | Backed By Code | |
0051A2C8 |
-114727 | 1.16.1 | Player 7 Trigger List | 4 | 3 | Backed By Code | |
0051A2D4 |
-114724 | 1.16.1 | Player 8 Trigger List | 4 | 3 | Backed By Code | |
0051CA14 |
-112212 | 1.16.1 | Last Random Number | 4 | 1 | Simple Data | Randomization seed for the next random number, mask with 0x… |
0051CE84 |
-111928 | 1.16.1 | Network Mode Delay | 4 | 1 | Read Only | 1 in single player, 2 in LAN, 5 on battle.net. Described… |
0051CE88 |
-111927 | 1.16.1 | Network Mode Delay 2 | 4 | 1 | Appears to be a duplicate of 0x0051CE84. Not sure which val… | |
0051CE8C |
-111926 | 1.16.1 | Inverse System Time | 4 | 1 | Value : -GetTickCount() (about 10ms error) Used for inpu… | |
0051CE98 |
-111923 | 1.16.1 | Fog of War Update Counter | 4 | 1 | Simple Data | Set to 0 to update FoW |
0051CED0 |
-111909 | 1.16.1 | GRP Array | 4 | 999 | Read Only | Pointer to each GRP for each images.dat entry |
0051F2A8 |
-109615 | 1.16.1 | Images Attack Overlay Array | 4 | 999 | Read Only | Pointers to GRP handles for all images. |
00520244 |
-108616 | 1.16.1 | Images Damage Overlay Array | 4 | 999 | Read Only | Pointer to LO? handles for all images.dat entries. |
005211E0 |
-107617 | 1.16.1 | Images Special Overlay Array | 4 | 999 | Read Only | Pointer to LO? handles for all images.dat entries. |
0052217C |
-106618 | 1.16.1 | Images Landing Dust Overlay Array | 4 | 999 | Read Only | Pointer to LO? handles for all images.dat entries. |
00523118 |
-105619 | 1.16.1 | Images Liftoff Dust Overlay Array | 4 | 999 | Read Only | Pointer to LO? handles for all images.dat entries. |
005240D0 |
-104613 | 1.16.1 | Images Damage Overlay Frame | 1 | 999 | Simple Data | |
0052E5C8 |
-94055 | 1.16.1 | Images Shield Overlay Array | 4 | 999 | Pointer to GRP handles for all images. | |
0052F568 |
-93055 | 1.16.1 | Images Array | 64 | 5000 | Read Only | The array of images currently processed in the game. |
0057EB68 |
-11775 | 1.16.1 | First Image Pointer | 4 | 1 | Read Only | Pointer to the first CImage instance. |
0057EB70 |
-11773 | 1.16.1 | Last Image Pointer | 4 | 1 | Read Only | Pointer to the last CImage instance. |
0057EE7C |
-11578 | 1.16.1 | Player Human IDs | 4 | 8 | The Human ID for each player.llll | |
0057EE9C |
-11570 | 1.16.1 | Player Name | 25 | 1 | If you are playing as 'asdf' then you will find o… | |
0057EEC0 |
-11561 | 1.16.1 | Player Nation IDs | 4 | 8 | The Nation ID for each player. | |
0057EEE0 |
-11553 | 1.16.1 | Active Player Structures | 36 | 12 | Backed By Code | A structure for each player containing their HumanID, Storm… |
0057F094 |
-11444 | 1.16.1 | Last Whisper Player | 25 | 1 | The name of the player that last whispered you (in-game onl… | |
0057F0B0 |
-11437 | 1.16.1 | Vision Filter | 4 | 1 | A shared vision filter used for changing the player's … | |
0057F0B4 |
-11436 | 1.16.1 | Multiplayer Mode | 4 | 1 | Read Only | A boolean value that specifies if the game is Single or Mul… |
0057F0B8 |
-11435 | 1.16.1 | Network Player Status Array | 4 | 8 | An array containing flags for each player's network st… | |
0057F0D8 |
-11427 | 1.16.1 | Network Maximum Buffer Size | 4 | 1 | A value indicating the maximum size for the command buffer … | |
0057F0DC |
-11426 | 1.16.1 | Main Menu Dialog Handle | 4 | 1 | A handle to the main menu BIN dialog. | |
0057F0F0 |
-11421 | 1.16.1 | Player Minerals | 4 | 12 | Simple Data | The current amount of minerals the player has. |
0057F120 |
-11409 | 1.16.1 | Player Gas | 4 | 12 | Simple Data | The current amount of gas the player has. |
0057F150 |
-11397 | 1.16.1 | Player Total Gas Harvested | 4 | 12 | Simple Data | The total gas the player has ever harvested |
0057F180 |
-11385 | 1.16.1 | Player Total Minerals Harvested | 4 | 12 | Simple Data | The total minerals the player has ever harvested |
0057F1B0 |
-11373 | 1.16.1 | Starting Player Local ID | 4 | 1 | Simple Data | |
0057F1B4 |
-11372 | 1.16.1 | Player Slot Types | 1 | 12 | Simple Data | |
0057F1C0 |
-11369 | 1.16.1 | Player Slot Races | 1 | 12 | Simple Data | |
0057F1CC |
-11366 | 1.16.1 | Team Game Main Player | 1 | 4 | Simple Data | |
0057F1D0 |
-11365 | 1.16.1 | Screen Tile Position | 2 | 2 | Simple Data | |
0057F1D4 |
-11364 | 1.16.1 | MapSize | 2 | 2 | Simple Data | 2byte Width 2byte Height width + 65536*height |
0057F1D8 |
-11363 | 1.16.1 | Messsage Send To Filter | 2 | 2 | Simple Data | |
0057F1DA |
-11363 | 1.16.1 | Message Player Filter | 2 | 2 | Simple Data | |
0057F1DC |
-11362 | 1.16.1 | Tileset | 2 | 1 | Simple Data | The current tileset ID being used. Changing to 1 will tu… |
0057F1DE |
-11362 | 1.16.1 | Current Music | 2 | 2 | Simple Data | |
0057F1E0 |
-11361 | 1.16.1 | BWGame Unk_f0 | 1 | 1 | Simple Data | |
0057F1E1 |
-11361 | 1.16.1 | Active Player Count | 1 | 1 | Simple Data | The number of active players in the game. |
0057F1E2 |
-11361 | 1.16.1 | Console Index | 1 | 1 | Simple Data | A value indicating which console GUI should be displayed. … |
0057F1E3 |
-11361 | 1.16.1 | Is Custom Single Player | 1 | 1 | Simple Data | |
0057F1E4 |
-11360 | 1.16.1 | BWGame unk_f4 | 4 | 1 | Simple Data | |
0057F1E8 |
-11359 | 1.16.1 | BWGame unk_f8 | 4 | 1 | Simple Data | |
0057F1EC |
-11358 | 1.16.1 | Shared Vision | 4 | 12 | Simple Data | The shared vision values for each player. StarCraft does… |
0057F21C |
-11346 | 1.16.1 | Player Color Mapping | 4 | 8 | Simple Data | A mapping of the player's colors. |
0057F23C |
-11338 | 1.16.1 | Elapsed Time | 4 | 1 | Simple Data | The elapsed game time. |
0057F240 |
-11337 | 1.16.1 | Saved Elapsed Seconds | 4 | 1 | Simple Data | |
0057F244 |
-11336 | 1.16.1 | Campaign Index | 2 | 1 | Simple Data | A value indicating which campaign is being played. |
0057F246 |
-11336 | 1.16.1 | Next Scenario name | 32 | 1 | Simple Data | The name of the next scenario, set using the Set Next Scena… |
0057F266 |
-11328 | 1.16.1 | Single Player Race | 1 | 1 | Simple Data | |
0057F267 |
-11328 | 1.16.1 | Single Player Computer Races | 1 | 8 | Simple Data | |
0057F26F |
-11326 | 1.16.1 | BWGame unk_17F | 1 | 1 | Simple Data | |
0057F270 |
-11325 | 1.16.1 | Saved Screen Positions | 4 | 3 | Simple Data | Pos 1: -11325 X + 65536*Y Pos 2: -11324 X + 65536*Y … |
0057F27C |
-11322 | 1.16.1 | Player Units available | 228 | 12 | Simple Data | 1 row of 228 bytes, 1 per unit, per player offset + (pla… |
0057FD2C |
-10638 | 1.16.1 | BWGame unk_c3c | 1 | 8 | Simple Data | |
0057FD34 |
-10636 | 1.16.1 | Last Event Position | 4 | 2 | Simple Data | A POINT structure containing the position of the last event… |
0057FD3C |
-10634 | 1.16.1 | Map File Name | 260 | 1 | Simple Data | The current map's file name. |
0057FE40 |
-10569 | 1.16.1 | Map Title | 32 | 1 | Simple Data | The current map's title. |
0057FE60 |
-10561 | 1.16.1 | Hotkeyed Unit | 864 | 8 | Simple Data | Purpose To detect the hotkey and then the slot that a … |
00581960 |
-8833 | 1.16.1 | BWGame unk_2870 | 1 | 1024 | Simple Data | |
00581D60 |
-8577 | 1.16.1 | Default Message Filter | 1 | 1 | Simple Data | |
00581D61 |
-8577 | 1.16.1 | Player Lose Type | 1 | 1 | Simple Data | |
00581D62 |
-8577 | 1.16.1 | Player Left | 1 | 8 | Simple Data | |
00581D6A |
-8575 | 1.16.1 | Player Selection Circle Colors | 1 | 12 | Simple Data | Each byte sets the color of the selection circle: 00 - Gre… |
00581D76 |
-8572 | 1.16.1 | Unit Color Table | 8 | 12 | Simple Data | Each byte corresponds to a palette index used for each play… |
00581DD6 |
-8548 | 1.16.1 | Minimap Color Table | 1 | 12 | Simple Data | Each byte references a palette index. This table is immedi… |
00581DE2 |
-8545 | 1.16.1 | BWGame unk_2cf2 | 1 | 2 | Simple Data | |
00581DE4 |
-8544 | 1.16.1 | Score Total Units Produced | 4 | 12 | Simple Data | Appears to be flipped; units owned, and not produced. |
00581E14 |
-8532 | 1.16.1 | Score Units Produced | 4 | 12 | Simple Data | Appears to be flipped; units owned, and not produced. |
00581E44 |
-8520 | 1.16.1 | Score Units Owned | 4 | 12 | Simple Data | Appears to be flipped; to be units produced, and not owned. |
00581E74 |
-8508 | 1.16.1 | Score Units Lost | 4 | 12 | Simple Data | |
00581EA4 |
-8496 | 1.16.1 | Score Units Killed | 4 | 12 | Simple Data | |
00581ED4 |
-8484 | 1.16.1 | Score Unit Total | 4 | 12 | Simple Data | |
00581F04 |
-8472 | 1.16.1 | Score Kill Total | 4 | 12 | Simple Data | |
00581F34 |
-8460 | 1.16.1 | Score Structures Constructed Total | 4 | 12 | Simple Data | |
00581F64 |
-8448 | 1.16.1 | Score Structures Constructed | 4 | 12 | Simple Data | |
00581F94 |
-8436 | 1.16.1 | Score Structures Owned | 4 | 12 | Simple Data | |
00581FC4 |
-8424 | 1.16.1 | Score Structures Lost | 4 | 12 | Simple Data | |
00581FF4 |
-8412 | 1.16.1 | Score Structures Razed | 4 | 12 | Simple Data | |
00582024 |
-8400 | 1.16.1 | Score Buildings Total | 4 | 12 | Simple Data | |
00582054 |
-8388 | 1.16.1 | Score Razings Total | 4 | 12 | Simple Data | |
00582084 |
-8376 | 1.16.1 | Score Factories Constructed | 4 | 12 | Simple Data | |
005820B4 |
-8364 | 1.16.1 | Score Factories Owned | 4 | 12 | Simple Data | |
005820E4 |
-8352 | 1.16.1 | Score Factories Lost | 4 | 12 | Simple Data | |
00582114 |
-8340 | 1.16.1 | Score Factories Razed | 4 | 12 | Simple Data | |
00582144 |
-8328 | 1.16.1 | Zerg Control Available | 4 | 12 | Simple Data | 4 bytes per player Despite being 4 bytes, the game will … |
00582174 |
-8316 | 1.16.1 | Zerg Control Used | 4 | 12 | Simple Data | 4 bytes per player Despite being 4 bytes, the game will … |
005821A4 |
-8304 | 1.16.1 | Zerg Control Max | 4 | 12 | Simple Data | 4 bytes per player Despite being 4 bytes, the game will … |
005821D4 |
-8292 | 1.16.1 | Terran Supply Available | 4 | 12 | Simple Data | 4 bytes per player Despite being 4 bytes, the game will … |
00582204 |
-8280 | 1.16.1 | Terran Supply Used | 4 | 12 | Simple Data | 4 bytes per player Despite being 4 bytes, the game will … |
00582234 |
-8268 | 1.16.1 | Terran Supply Max | 4 | 12 | Simple Data | 4 bytes per player Despite being 4 bytes, the game will … |
00582264 |
-8256 | 1.16.1 | Protoss Psi Available | 4 | 12 | Simple Data | 4 bytes per player Despite being 4 bytes, the game will … |
00582294 |
-8244 | 1.16.1 | Protoss Psi Used | 4 | 12 | Simple Data | 4 bytes per player Despite being 4 bytes, the game will … |
005822C4 |
-8232 | 1.16.1 | Protoss Psi Max | 4 | 12 | Simple Data | 4 bytes per player Despite being 4 bytes, the game will … |
005822F4 |
-8220 | 1.16.1 | Score Custom | 4 | 12 | Simple Data | |
00582324 |
-8208 | 1.16.1 | All Unit Counts Table | 48 | 228 | Simple Data | Counts per player, per unit For each unit, 4 bytes per… |
00584DE4 |
-5472 | 1.16.1 | Completed Unit Counts Table | 48 | 228 | Simple Data | Counts per player, per unit For each unit, 4 bytes per p… |
00585474 |
-5052 | 1.16.1 | Larva Count | 12 | 1 | The amount of larva a hatchery, lair, or hive currently hav… | |
005878A4 |
-2736 | 1.16.1 | Killed Unit Counts Table | 48 | 228 | Simple Data | Counts per player, per unit. For each unit, 4 bytes per … |
0058A364 |
1.16.1 | Death Table Start | 48 | 228 | Simple Data | Counts per player, per unit First entry in the death tab… | |
0058CE24 |
2736 | 1.16.1 | SC Technologies Available (0-23) | 24 | 12 | Simple Data | Table layout is reverse compared to deaths/kills table. … |
0058CF44 |
2808 | 1.16.1 | SC Technologies Researched (0-23) | 24 | 12 | Simple Data | [See SC Technologies Available] http://farty1billion.dyndn… |
0058D064 |
2880 | 1.16.1 | SC Tech Research In Progress | 1 | 36 | Simple Data | Who knows |
0058D088 |
2889 | 1.16.1 | SC Upgrades Available (0-45) | 46 | 12 | Simple Data | Table layout is reverse compared to deaths/kills table. … |
0058D2B0 |
3027 | 1.16.1 | SC Upgrades Researched (0-45) | 46 | 12 | Simple Data | Table layout is reverse compared to deaths/kills table. … |
0058D4D8 |
3165 | 1.16.1 | SC Upgrade in Progress Lvl 1 (Unused?) | 1 | 72 | Simple Data | Who knows |
0058D520 |
3183 | 1.16.1 | SC Upgrade in Progress Lvl 2 (Unused?) | 1 | 72 | Simple Data | Who knows |
0058D5B0 |
3219 | 1.16.1 | Player's Force | 1 | 8 | Simple Data | 8 bytes: 1 byte for each active player, specifying which o… |
0058D5B8 |
3221 | 1.16.1 | Force Flags | 1 | 4 | Simple Data | 4 bytes: 1 byte for each force specifying the flags; forc… |
0058D5BC |
3222 | 1.16.1 | Force Names | 30 | 4 | Simple Data | 4 byte integers: 1 integer for each force, string number o… |
0058D634 |
3252 | 1.16.1 | Player Alliances | 12 | 12 | Simple Data | EPD 3252 + 0x00: P1 ally status to P1 + 0x01: P1 ally sta… |
0058D6C4 |
3288 | 1.16.1 | Mission Objectives Index | 4 | 12 | Simple Data | EPD 3288 (+0x00): This is the Mission Objective String I… |
0058D6F4 |
3300 | 1.16.1 | Countdown Timer | 4 | 1 | Simple Data | Changing the value of this address with EUP or EUD is worth… |
0058D6F8 |
3301 | 1.16.1 | Elapsed Time | 4 | 1 | Simple Data | Seconds |
0058D6FC |
3302 | 1.16.1 | SC Switch Table (Unused?) | 4 | 1 | Simple Data | |
0058D700 |
3303 | 1.16.1 | Player Victory Status | 1 | 8 | Simple Data | |
0058D708 |
3305 | 1.16.1 | Leaderboard Has Computer Players | 4 | 1 | Simple Data | |
0058D70C |
3306 | 1.16.1 | Leader Board Type | 1 | 1 | Simple Data | |
0058D70D |
3306 | 1.16.1 | Leader Board Condition | 1 | 1 | Simple Data | |
0058D70E |
3306 | 1.16.1 | Leader Board Subtype | 2 | 1 | Simple Data | |
0058D710 |
3307 | 1.16.1 | Leader Board Goal | 4 | 1 | Simple Data | |
0058D714 |
3308 | 1.16.1 | Leader Board String Index | 4 | 1 | Simple Data | |
0058D718 |
3309 | 1.16.1 | #'s of Game Pauses | 1 | 8 | Simple Data | The base value of this address is: (P1 + P2 + P3 + P4) * 3 … |
0058D720 |
3311 | 1.16.1 | Start Locations | 4 | 8 | Simple Data | Point: u16 X u16 Y EPD 3311 +0x00: P1 Start Location … |
0058D740 |
3319 | 1.16.1 | Vanilla Location Table | 20 | 64 | Simple Data | This Location Table is not used in the Expansion (Brood War… |
0058DC40 |
3639 | 1.16.1 | Switch Table | 32 | 1 | Simple Data | +0x00 (EPD 3639) Switch 1: *1 Switch 2: *2 Switch 3: … |
0058DC60 |
3647 | 1.16.1 | Location Table | 20 | 255 | Simple Data | +0x00 (EPD 3647) This is the LEFT position of the locat… |
0058F04C |
4922 | 1.16.1 | Time Pause State | 4 | 1 | Simple Data | If FALSE, the value of the address is 0, and the countdown … |
0058F050 |
4923 | 1.16.1 | BW Technologies Available (24-43) | 20 | 12 | Simple Data | Table layout is reverse compared to deaths/kills table. … |
0058F140 |
4983 | 1.16.1 | BW Technologies Researched (24-43) | 20 | 12 | Simple Data | Table layout is reverse compared to deaths/kills table. … |
0058F230 |
5043 | 1.16.1 | BW Tech Research In Progress | 1 | 72 | [SCR: Simple data] Who knows | |
0058F278 |
5061 | 1.16.1 | BW Upgrades Available (46-60) | 15 | 12 | Simple Data | Table layout is reverse compared to deaths/kills table. … |
0058F32C |
5106 | 1.16.1 | BW Upgrades Researched (46-60) | 15 | 12 | Simple Data | Table layout is reverse compared to deaths/kills table. … |
0058F3E0 |
5151 | 1.16.1 | BW Upgrade In Progress | 1 | 96 | Simple Data | Who knows |
0058F440 |
5175 | 1.16.1 | Is Expansion | 1 | 1 | Simple Data | 1 if your game is using the Expansion set. |
0058F441 |
5175 | 1.16.1 | BWGame unk_10351 | 1 | 1 | Simple Data | |
0058F442 |
5175 | 1.16.1 | Unknown Player Color Something | 1 | 8 | Simple Data | |
0058F44A |
5177 | 1.16.1 | BWGame "Literally Unused" | 1 | 29604 | Simple Data | |
005968A0 |
12623 | 1.16.1 | Input Procedures | 4 | 19 | A list of functions that determine how user input is handle… | |
005968AC |
12626 | 1.16.1 | Mouse Left Click | 422 | 1 | Detects the left click of a mouse. Use only actions that… | |
00596904 |
12648 | 1.16.1 | Game Mode | 2 | 1 | Determines the game's mode. In-Game, in-menu, battle.n… | |
00596A18 |
12717 | 1.16.1 | Virtual Key Array | 1 | 256 | Backed By Code | An array containing the state of all the virtual key codes … |
005993C4 |
15384 | 1.16.1 | Pointer to "MTXM" map tile data | 4 | 1 | Backed By Code | |
005993D4 |
15388 | 1.16.1 | Pointer to map "STR " section | 4 | 1 | Backed By Code | Pointer default: first string |
0059BA5C |
17854 | 1.16.1 | Game Subtype ID | 4 | 1 | Subtype ID specified in GOT template. Top Vs. Bottom: Nu… | |
0059C080 |
18247 | 1.16.1 | Mapdata.dat - Mission dir | 4 | 65 | Mapdata.tbl string index | |
0059CC78 |
19013 | 1.16.1 | Last Time for Drop Window | 4 | 1 | Simple Data | Last GetTickCount Win32 API Time for Drop Window shown. … |
0059CC80 |
19015 | 1.16.1 | Drop Timer | 4 | 1 | Simple Data | The time remaining before a player is dropped. See the a… |
0059CCA8 |
19025 | 1.16.1 | Unitnode Table | 336 | 1700 | Backed By Code | [SCR: See individual entries] See Unitnode Structure in … |
0059CCA8 |
19025 | 1.16.1 | CUnit - Previous Unit | 4 | 1 | Supported | |
0059CCAC |
19026 | 1.16.1 | CUnit - Next Unit | 4 | 1 | Supported | |
0059CCB0 |
19027 | 1.16.1 | CUnit - Health Points | 4 | 1 | Supported | The amount of hit points that a unit have (*256). |
0059CCB4 |
19028 | 1.16.1 | CUnit - Sprite | 4 | 1 | Supported | Pointer to CSprite. Contains the graphics of the unit. |
0059CCB8 |
19029 | 1.16.1 | CUnit - Target Pos | 2 | 2 | Supported | X + 65536*Y |
0059CCBC |
19030 | 1.16.1 | CUnit - Target Unit | 4 | 1 | Supported | CUnit target pointer |
0059CCC0 |
19031 | 1.16.1 | CUnit - Next Movement Waypoint | 2 | 2 | Unsupported | 0x0000FFFF x-coord 0xFFFF0000 y-coord The next way poin… |
0059CCC4 |
19032 | 1.16.1 | CUnit - Next Target Waypoint | 4 | 1 | Unsupported | 0x0000FFFF x-coord 0xFFFF0000 y-coord The desired posit… |
0059CCC8 |
19033 | 1.16.1 | CUnit - Movement Flags | 1 | 1 | Supported | Flags that enable/disable certain movement. Need more testi… |
0059CCC9 |
19033 | 1.16.1 | CUnit - Current Direction 1 | 1 | 1 | Supported | 256 directions starting from the top going clockwise. 0x00… |
0059CCCA |
19033 | 1.16.1 | CUnit - Flingy Turn Radius | 1 | 1 | Supported | "The unit flips out when this is frozen on a specific … |
0059CCCB |
19033 | 1.16.1 | CUnit - Velocity Direction 1 | 1 | 1 | Supported | This usually only differs from the currentDirection field f… |
0059CCCC |
19034 | 1.16.1 | CUnit - Flingy ID | 2 | 1 | Supported | The Flingy ID of the unit. |
0059CCCF |
19034 | 1.16.1 | CUnit - Flingy Movement Type | 1 | 1 | Supported | The type of movement that the unit use (*16777216). |
0059CCD0 |
19035 | 1.16.1 | CUnit - Position Coordinates | 2 | 2 | Supported | The coordinates of a unit on the map (X + 65536*Y). |
0059CCD4 |
19036 | 1.16.1 | CUnit - Halt X Coordinate | 4 | 1 | Supported | The X coordinate of a unit on the map (*256). |
0059CCD8 |
19037 | 1.16.1 | CUnit - Halt Y Coordinate | 4 | 1 | Supported | The Y coordinate of a unit on the map (*256). |
0059CCDC |
19038 | 1.16.1 | CUnit - Flingy Top Speed | 4 | 1 | Supported | |
0059CCE0 |
19039 | 1.16.1 | CUnit - Move Acceleration | 4 | 1 | Supported | CUnit.current_speed1 Related to turning and from observa… |
0059CCE4 |
19040 | 1.16.1 | CUnit - Move Speed | 4 | 1 | Supported | CUnit.current_speed2 The speed that the unit is currentl… |
0059CCE8 |
19041 | 1.16.1 | CUnit - Move Speed On X-Axis | 4 | 1 | Supported | CUnit.current_speed.x The speed that the unit is current… |
0059CCEC |
19042 | 1.16.1 | CUnit - Move Speed On Y-Axis | 4 | 1 | Supported | CUnit.current_speed.y The speed that the unit is current… |
0059CCF0 |
19043 | 1.16.1 | CUnit - Flingy Acceleration | 2 | 1 | Supported | |
0059CCF2 |
19043 | 1.16.1 | CUnit - Current Direction 2 | 1 | 1 | Supported | |
0059CCF3 |
19043 | 1.16.1 | CUnit - Velocity Direction 2 | 1 | 1 | Supported | The direction a unit is currently facing (*16777216). U… |
0059CCF4 |
19044 | 1.16.1 | CUnit - Player ID | 1 | 1 | Supported | The owner of the cunit. Mask: 0x000000FF *1 P1: 00 P… |
0059CCF5 |
19044 | 1.16.1 | CUnit - Main Order ID | 1 | 1 | Supported | Specification of type of order given. See http://www.stared… |
0059CCF6 |
19044 | 1.16.1 | CUnit - Main Order State | 1 | 1 | Supported | Additional order (*65536) information. More extensive testi… |
0059CCF7 |
19044 | 1.16.1 | CUnit - Order Signal | 1 | 1 | Supported | Additional order (*16777216) information. Set by iscript. … |
0059CCF8 |
19045 | 1.16.1 | CUnit - Order Unit Type | 2 | 1 | Supported | 228 = none? |
0059CCF9 |
19045 | 1.16.1 | CUNIT - Idle Order Timer | 4 | 1 | (*256) While the unit is specifically following the order t… | |
0059CCFC |
19046 | 1.16.1 | CUnit - Main Order Timer | 1 | 1 | Supported | A timer for orders. An example would be the time left befor… |
0059CCFD |
19046 | 1.16.1 | CUnit - Cooldown | 1 | 3 | Supported | The firing rate (or cooldown) for ground weapons (*256). 0… |
0059CD00 |
19047 | 1.16.1 | CUnit - Order Coordinates | 2 | 2 | Supported | The coordinates of an order given to a unit (X + 65536*Y) … |
0059CD04 |
19048 | 1.16.1 | CUnit - Target Unit | 4 | 1 | Supported | The unit targeted by another unit (Index Pointer). |
0059CD08 |
19049 | 1.16.1 | CUnit - Shield Points | 4 | 1 | Supported | The amount of shield points that a unit have (*256). |
0059CD0C |
19050 | 1.16.1 | CUnit - Unit Type | 2 | 1 | Supported | |
0059CD10 |
19051 | 1.16.1 | CUnit - Previous Player Unit | 4 | 1 | Supported | Pointer to previous CUnit owned by the same player |
0059CD14 |
19052 | 1.16.1 | CUnit - Next Player Unit | 4 | 1 | Supported | Pointer to the next CUnit owned by the same player. |
0059CD18 |
19053 | 1.16.1 | CUnit - Sub Unit | 4 | 1 | Supported | Pointer to this unit's subunit CUnit. |
0059CD1C |
19054 | 1.16.1 | CUnit - Order Queue Head | 4 | 1 | (Unsupported?) Pointer to COrder | |
0059CD20 |
19055 | 1.16.1 | CUnit - Order Queue Tail | 4 | 1 | (Unsupported?) Pointer to COrder. | |
0059CD24 |
19056 | 1.16.1 | CUnit - Auto-Target Unit | 4 | 1 | Supported | Pointer to CUnit. The auto-acquired target (Note: This f… |
0059CD28 |
19057 | 1.16.1 | CUnit - Connected Unit | 4 | 1 | Supported | Pointer to CUnit. Addon is connected to building (addon … |
0059CD2C |
19058 | 1.16.1 | CUnit - Order Queue Count | 1 | 1 | Supported | The number of queued orders a unit currently has. |
0059CD2D |
19058 | 1.16.1 | CUnit - Order Queue Timer | 1 | 1 | Supported | BWAPI doc: counts/cycles down from from 8 to 0 (inclusive)… |
0059CD2E |
19058 | 1.16.1 | CUnit - Unknown 0x086 | 1 | 1 | Supported | Pathing related? |
0059CD2F |
19058 | 1.16.1 | CUnit - Attack Notify Timer | 1 | 1 | Supported | |
0059CD30 |
19059 | 1.16.1 | CUnit - Previous Unit Type | 2 | 1 | (Unsupported?) Stores the type of the unit prior to bein… | |
0059CD32 |
19059 | 1.16.1 | CUnit - Last Event Timer | 1 | 1 | (Unsupported?) countdown that stops being recent when it… | |
0059CD33 |
19059 | 1.16.1 | CUnit - Last Event Color | 1 | 1 | (Unsupported? 17 = was completed (train, morph), 174 = w… | |
0059CD34 |
19060 | 1.16.1 | CUnit - Unused 0x08C | 2 | 1 | Supported | |
0059CD36 |
19060 | 1.16.1 | CUnit - Rank Increase | 1 | 1 | Supported | Adds to unit's base rank. (*65536) |
0059CD37 |
19060 | 1.16.1 | CUnit - Kill Count | 1 | 1 | Supported | The kill count of a unit (*16777216). |
0059CD38 |
19061 | 1.16.1 | CUnit - Last Attacking Player | 1 | 1 | Supported | The player that last attacked this unit |
0059CD39 |
19061 | 1.16.1 | CUnit - Secondary Order Timer | 1 | 1 | Supported | |
0059CD3A |
19061 | 1.16.1 | CUnit - AI Action Flag | 1 | 1 | Supported | Internal use by AI only (bwapi) |
0059CD3B |
19061 | 1.16.1 | CUnit - User Action Flags | 1 | 1 | Supported | Some flags that change when the user interacts with the uni… |
0059CD3C |
19062 | 1.16.1 | CUnit - Button Set | 2 | 1 | Supported | The current button set of a unit. |
0059CD3C |
19062 | 1.16.1 | Order Destination Invalid (???) | 4 | 1 | "When this address is frozen and you order a unit to t… | |
0059CD3E |
19062 | 1.16.1 | CUnit - Is Cloaked | 1 | 1 | Supported | |
0059CD3F |
19062 | 1.16.1 | CUnit - Movement State | 1 | 1 | Supported | https://github.com/bwapi/bwapi/blob/master/bwapi/BWAPI/Sour… |
0059CD40 |
19063 | 1.16.1 | CUnit - Build Queue | 2 | 5 | Supported | Queue of units to build. Note that it doesn't begin wi… |
0059CD4A |
19065 | 1.16.1 | CUnit - Energy | 2 | 1 | Supported | Amount of energy a unit has. (*16777216) |
0059CD4C |
19066 | 1.16.1 | CUnit - Build Queue Slot | 1 | 1 | Supported | Index of active unit in #buildQueue. (bwapi) |
0059CD4D |
19066 | 1.16.1 | CUnit - Uniqueness Identifier | 1 | 1 | Supported | A byte used to determine uniqueness of the unit |
0059CD4E |
19066 | 1.16.1 | CUnit - Secondary Order ID | 1 | 1 | Supported | The order ID for passive orders such as Cloak, Build, Expan… |
0059CD4F |
19066 | 1.16.1 | CUnit - Building Overlay State | 1 | 1 | Supported | 0 means the building has the largest amount of fire/blood (… |
0059CD50 |
19067 | 1.16.1 | CUnit - HP Gain | 2 | 1 | Supported | hp gained on construction or repair (bwapi) |
0059CD52 |
19067 | 1.16.1 | Cunit - Shield Gain | 2 | 1 | Supported | Shield gain on construction (bwapi) |
0059CD54 |
19068 | 1.16.1 | CUnit - Remaining Build Time | 2 | 1 | Supported | The remaining time before a building is constructed. |
0059CD56 |
19068 | 1.16.1 | CUnit - Previous HP | 2 | 1 | Supported | The HP of the unit before it changed (example Drone->Hat… |
0059CD58 |
19069 | 1.16.1 | CUnit - Loaded Unit Index | 2 | 8 | Unsupported | (Unsupported?) Unit ID's (not pointers) of loaded u… |
0059CD68 |
19073 | 1.16.1 | CUnit - Vulture - Spider Mines | 1 | 1 | Supported | The amount of spider mines that a vulture has left. Also… |
0059CD68 |
19073 | 1.16.1 | CUnit - Carrier/Reaver - In Hangar | 4 | 1 | Supported | CUnit pointer to first unit inside the hangar. Also: Vu… |
0059CD68 |
19073 | 1.16.1 | CUnit - Scarab/Interceptor - Parent Unit | 4 | 1 | Supported | CUnit pointer to parent unit Also: Vulture - Spider min… |
0059CD68 |
19073 | 1.16.1 | CUnit - Beacon - Unknown +00 | 4 | 1 | Supported | Unknown ? Also: Vulture - Spider mine count Carrier/Re… |
0059CD68 |
19073 | 1.16.1 | CUnit - Building - Addon | 4 | 1 | Supported | CUnit pointer to addon. -- is this different from Connected… |
0059CD68 |
19073 | 1.16.1 | CUnit - Worker - Powerup Unit | 4 | 1 | Supported | CUnit pointer to the powerup carried by a worker Also: … |
0059CD6C |
19074 | 1.16.1 | CUnit - Carrier/Reaver - Out Hanger | 4 | 1 | Supported | CUnit pointer to first child outside the hangar Also: S… |
0059CD6C |
19074 | 1.16.1 | CUnit - Scarab/Interceptor - Previous | 4 | 1 | Supported | CUnit pointer to previous scarab/interceptor Also: Carr… |
0059CD6C |
19074 | 1.16.1 | CUnit - Beacon - Unknown +04 | 4 | 1 | Supported | Unknown Also: Carrier/Reaver: pointer to first child ou… |
0059CD6C |
19074 | 1.16.1 | CUnit - Building - Addon Building Type | 2 | 1 | Supported | Also: Carrier/Reaver: pointer to first child outside the h… |
0059CD6C |
19074 | 1.16.1 | CUnit - Worker - Target Resource Coord | 2 | 2 | Supported | 0x0000FFFF x-coordinate 0xFFFF0000 y-coordinate Also: … |
0059CD6E |
19074 | 1.16.1 | CUnit - Building - Upgrade/Research Time | 2 | 1 | Supported | |
0059CD70 |
19075 | 1.16.1 | CUnit - Carrier/Reaver - In Hangar Count | 1 | 1 | Supported | Amount of units in hangar. Also: Scarab/Interceptor - p… |
0059CD70 |
19075 | 1.16.1 | CUnit - Scarab/Interceptor - Next | 4 | 1 | Supported | CUnit pointer to next scarab/interceptor Also: Carrier/… |
0059CD70 |
19075 | 1.16.1 | CUnit - Beacon - Flag Spawn Frame | 4 | 1 | Supported | flag beacons, the frame that the flag will spawn (bwapi) … |
0059CD70 |
19075 | 1.16.1 | CUnit - Building - Tech Type | 1 | 1 | Supported | Also: Carrier/Reaver - number of units in hangar Scarab… |
0059CD70 |
19075 | 1.16.1 | CUnit - Worker - Target Resource Unit | 4 | 1 | Supported | CUnit pointer Also: Carrier/Reaver - number of units in… |
0059CD71 |
19075 | 1.16.1 | CUnit - Carrier/Reaver - Out Hangar Count | 1 | 1 | Supported | The amount of interceptors that a carrier has (*256). Al… |
0059CD71 |
19075 | 1.16.1 | CUnit - Building - Upgrade Type | 1 | 1 | Supported | Also: Carrier/Reaver - Out hangar count |
0059CD72 |
19075 | 1.16.1 | CUnit - Building - Larva Spawn Timer | 1 | 1 | Supported | The remaining time left before a larva is created on buildi… |
0059CD73 |
19075 | 1.16.1 | CUnit - Building - Landing Timer | 1 | 1 | Supported | Detects if a Terran building is landing (*16777216). |
0059CD74 |
19076 | 1.16.1 | CUnit - Scarab/Interceptor - In Hanger | 1 | 1 | Supported | Boolean value? Also: Building - Creep timer Worker - R… |
0059CD74 |
19076 | 1.16.1 | CUnit - Building - Creep Timer | 1 | 1 | Supported | Also: Scarab/Interceptor - In hangar Worker - Repair/re… |
0059CD74 |
19076 | 1.16.1 | CUnit - Worker - Repair/Resource Timer | 2 | 1 | Supported | Also: Scarab/Interceptor - In hangar Building - Creep t… |
0059CD75 |
19076 | 1.16.1 | CUnit - Building - Upgrade Level | 1 | 1 | Supported | |
0059CD76 |
19076 | 1.16.1 | CUnit - Worker - Is Carring Something | 1 | 1 | Supported | |
0059CD77 |
19076 | 1.16.1 | CUnit - Worker - Resource Carry Count | 1 | 1 | Supported | |
0059CD78 |
19077 | 1.16.1 | CUnit - Resource - Resource Count | 2 | 1 | Supported | Amount of Resource if its Mineral Field or Vespene Gayser … |
0059CD78 |
19077 | 1.16.1 | CUnit - Worker - Harvest Target Unit | 4 | 1 | Supported | CUnit pointer to harvested mineral/geyser Also: Resourc… |
0059CD78 |
19077 | 1.16.1 | CUnit - Nydus - Exit Unit | 4 | 1 | Supported | CUnit pointer to connected exit Also: Resource - Resour… |
0059CD78 |
19077 | 1.16.1 | CUnit - Ghost - Nuke Dot Sprite | 4 | 1 | Supported | Pointer to nuke dot CSprite Also: Resource - Resource c… |
0059CD78 |
19077 | 1.16.1 | CUnit - Pylon - Power Overlay Sprite | 4 | 1 | Supported | Pointer to overlay CSprite Also: Resource - Resource co… |
0059CD78 |
19077 | 1.16.1 | CUnit - Nuke Silo - Attached Nuke | 4 | 1 | Supported | CUnit pointer to attached nuke Also: Resource - Resourc… |
0059CD78 |
19077 | 1.16.1 | CUnit - Powerup - Origin Coordinates | 2 | 2 | Supported | Coordinates where the powerup was picked up from. 0x0000FF… |
0059CD78 |
19077 | 1.16.1 | CUnit - Hatchery? - Harvest Value | 2 | 4 | Supported | https://github.com/bwapi/bwapi/blob/master/bwapi/BWAPI/Sour… |
0059CD7A |
19077 | 1.16.1 | CUnit - Resource - Resource IScript | 1 | 1 | Supported | Current iscript animation ? |
0059CD7B |
19077 | 1.16.1 | CUnit - Resource - Gatherer Queue Count | 1 | 1 | Supported | as named in bwapi, or "Boolean on whether is extracted… |
0059CD7C |
19078 | 1.16.1 | CUnit - Worker - Previous Harvest Unit | 4 | 1 | Supported | CUnit pointer "When there is a gather conflict"… |
0059CD7C |
19078 | 1.16.1 | CUnit - Resource - Next Gatherer | 4 | 1 | Supported | CUnit pointer to the next worker unit waiting in line to ga… |
0059CD7C |
19078 | 1.16.1 | CUnit - Silo - Ready | 1 | 1 | Supported | Also: Resource - Next gatherer Worker - Previous harves… |
0059CD80 |
19079 | 1.16.1 | CUnit - Resource - Resource Group | 1 | 1 | Supported | Also: Worker - Next harvest unit |
0059CD80 |
19079 | 1.16.1 | CUnit - Worker - Next Harvest Unit | 4 | 1 | Supported | Also: Resource - Resource group/resource belongs to AI |
0059CD81 |
19079 | 1.16.1 | CUnit - Resource - Reource Belongs to AI | 1 | 1 | Supported | |
0059CD84 |
19080 | 1.16.1 | CUnit - Status Flags | 4 | 1 | Supported | https://github.com/bwapi/bwapi/blob/master/bwapi/BWAPI/Sour… |
0059CD88 |
19081 | 1.16.1 | CUnit - Resource Type | 1 | 1 | (Unsupported?) Resource being held by worker: 1 = gas … | |
0059CD89 |
19081 | 1.16.1 | CUnit - Wireframe Randomizer | 1 | 1 | (Unsupported?) | |
0059CD8A |
19081 | 1.16.1 | CUnit - Secondary Order State | 1 | 1 | (Unsupported?) | |
0059CD8B |
19081 | 1.16.1 | CUnit - Recent Order Time | 1 | 1 | (Unsupported?) Counts down from 15 to 0 when most orders… | |
0059CD8C |
19082 | 1.16.1 | CUnit - Visiblity Status | 4 | 1 | (Unsupported?) Flags specifying which players can detect… | |
0059CD90 |
19083 | 1.16.1 | CUnit - Secondary Order Position | 2 | 2 | (Unsupported?) Unused according to bwapi. 0x0000FFFF… | |
0059CD94 |
19084 | 1.16.1 | CUnit - Unit beingBuilt | 4 | 1 | Unsupported | The current unit that's being produced from a building… |
0059CD98 |
19085 | 1.16.1 | CUnit - Previous Burrowed Unit | 4 | 1 | (Unsupported?) CUnit pointer to previous burrowed unit | |
0059CD9C |
19086 | 1.16.1 | CUnit - Next Burrowed Unit | 4 | 1 | (Unsupported?) Pointer to CUnit of next burrowed unit | |
0059CDA0 |
19087 | 1.16.1 | CUnit - Rally - Rally Coordinates | 2 | 2 | Supported | The coordinates of a rally from a building (X + 65536*Y) … |
0059CDA0 |
19087 | 1.16.1 | CUnit - Pylon - Previous Psi Provider | 4 | 1 | Supported | CUnit pointer to previous psi provider For other buildin… |
0059CDA4 |
19088 | 1.16.1 | CUnit - Rally - Rally Unit | 4 | 1 | Supported | The unit that a building set their rally to (CUnit pointer)… |
0059CDA4 |
19088 | 1.16.1 | CUnit - Pylon - Next Psi Provider | 4 | 1 | Supported | CUnit pointer to next psi provider For other buildings:… |
0059CDA8 |
19089 | 1.16.1 | CUnit - Pathing Pointer | 4 | 1 | (Unsupported?) Pointer to pathing data. | |
0059CDAC |
19090 | 1.16.1 | CUnit - Pathing Collision Interval | 1 | 1 | Supported | Unknown? |
0059CDAD |
19090 | 1.16.1 | CUnit - Pathing Flags | 1 | 1 | Supported | 0x01 = uses pathing 0x02 = ? 0x04 = ? (bwapi) |
0059CDAF |
19090 | 1.16.1 | CUnit - Is Healing | 1 | 1 | Supported | Detects if a unit is currently being healed (*16777216). |
0059CDB0 |
19091 | 1.16.1 | CUnit - Contour Bounds | 2 | 4 | (Unsupported?) a rect that specifies the closest contour… | |
0059CDB8 |
19093 | 1.16.1 | CUnit - Remove Timer | 2 | 1 | Supported | When this timer equals 0, the following are destroyed: h… |
0059CDBA |
19093 | 1.16.1 | CUnit - Matrix Damage Absorption | 2 | 1 | Supported | The amount of damage the matrix has absorbed (*16777216). |
0059CDBC |
19094 | 1.16.1 | CUnit - Matrix Timer | 1 | 1 | Supported | The amount of time remaining for matrix by a science vessel. |
0059CDBD |
19094 | 1.16.1 | CUnit - Stim Timer | 1 | 1 | Supported | The amount of time remaining (*256) for the stim effect app… |
0059CDBE |
19094 | 1.16.1 | CUnit - Ensnare Timer | 1 | 1 | Supported | The amount of time remaining (*65536) to ensure by a queen,… |
0059CDBF |
19094 | 1.16.1 | CUnit - Lockdown Timer | 1 | 1 | Supported | The amount of time remaining (*16777216) for lockdown by a … |
0059CDC0 |
19095 | 1.16.1 | CUnit - Irradiate Timer | 1 | 1 | Supported | The amount of time remaining for irradiate by a science ves… |
0059CDC1 |
19095 | 1.16.1 | CUnit - Stasis Timer | 1 | 1 | Supported | The amount of time remaining (*256) for stasis by a arbiter. |
0059CDC2 |
19095 | 1.16.1 | CUnit - Plague Timer | 1 | 1 | Supported | Detects if a unit has been plagued by defiler (*65536) |
0059CDC3 |
19095 | 1.16.1 | CUnit - Storm Timer | 1 | 1 | Supported | If a unit is under storm (*16777216) |
0059CDC4 |
19096 | 1.16.1 | CUnit - Irradiated By | 4 | 1 | Supported | CUnit pointer to casting unit which irradiated this unit. |
0059CDC8 |
19097 | 1.16.1 | CUnit - Irradiate Player ID | 1 | 1 | Supported | Player ID who irradiated the unit. |
0059CDC9 |
19097 | 1.16.1 | CUnit - Parasite Flags | 1 | 1 | Supported | Detects if a unit have been infected with a parasite (*256). Flags connected to player ID. Value is a sum of: P1: 256 P2: 512 P3: 1024 P4: 2048 P5: 4096 P6: 8192 P7: 16384 P8: 32768 |
0059CDCA |
19097 | 1.16.1 | CUnit - Cycle Counter | 1 | 1 | Supported | Counts/cycles up from 0 to 7 inclusive (*65536) |
0059CDCB |
19097 | 1.16.1 | CUnit - Blind State | 1 | 1 | Supported | Detects if a unit has been blinded (*16777216) by a medic. |
0059CDCC |
19098 | 1.16.1 | CUnit - Maelstorm Timer | 1 | 1 | Supported | The remaining time that a unit has before Maelstorm wears o… |
0059CDCD |
19098 | 1.16.1 | CUnit - Unused Timer | 1 | 1 | Supported | Potentially from Valkyrie Afterburner or Ultralisk Roar. |
0059CDCE |
19098 | 1.16.1 | CUnit - Acid Spore Count | 1 | 1 | Supported | The amount of Acid Spores applied to a unit (*65536). Th… |
0059CDCF |
19098 | 1.16.1 | CUnit - Acid Spore 1/9 | 1 | 1 | See Description | [SCR: Other acid spore timers are NOT supported and give EU… |
0059CDD0 |
19099 | 1.16.1 | CUnit - Acid Spore 2/9 | 1 | 1 | Unsupported | Timer for 2nd of 9 acid spores applied to a unit Refer t… |
0059CDD1 |
19099 | 1.16.1 | CUnit - Acid Spore 3/9 | 1 | 1 | Unsupported | Timer for 3rd of 9 acid spores applied to a unit (*256) … |
0059CDD2 |
19099 | 1.16.1 | CUnit - Acid Spore 4/9 | 1 | 1 | Unsupported | Timer for 4th of 9 acid spores applied to a unit (*65536) … |
0059CDD3 |
19099 | 1.16.1 | CUnit - Acid Spore 5/9 | 1 | 1 | Unsupported | Timer for 5th of 9 acid spores applied to a unit (*16777216… |
0059CDD4 |
19100 | 1.16.1 | CUnit - Acid Spore 6/9 | 1 | 1 | Unsupported | Timer for 6th of 9 acid spores applied to a unit Refer t… |
0059CDD5 |
19100 | 1.16.1 | CUnit - Acid Spore 7/9 | 1 | 1 | Unsupported | Timer for 7th of 9 acid spores applied to a unit (*256) … |
0059CDD6 |
19100 | 1.16.1 | CUnit - Acid Spore 8/9 | 1 | 1 | Unsupported | Timer for 8th of 9 acid spores applied to a unit (*65536) … |
0059CDD7 |
19100 | 1.16.1 | CUnit - Acid Spore 9/9 | 1 | 1 | Unsupported | Timer for 9th of 9 acid spores applied to a unit (*16777216… |
0059CDD8 |
19101 | 1.16.1 | CUnit - Bullet Behavior 3x3 Attack | 2 | 1 | (Unsupported?) Counts up for the number of bullets shot … | |
0059CDDC |
19102 | 1.16.1 | CUnit - AI Data | 4 | 1 | (Unsupported?) Pointer to AI class | |
0059CDE0 |
19103 | 1.16.1 | Emp Shockwave Missiles (???) | 4 | 1 | The total amount of missiles from *all science vessel that … | |
0059CDE0 |
19103 | 1.16.1 | CUnit - Air Strength | 2 | 1 | Unsupported | |
0059CDE2 |
19103 | 1.16.1 | CUnit - Ground Strength | 2 | 1 | Unsupported | |
0059CDE4 |
19104 | 1.16.1 | CUnit - Unit Finder | 4 | 4 | (Unsupported?) PID+0 left PID+1 right PID+2 top PID+3… | |
0059CDF4 |
19108 | 1.16.1 | CUnit - Repulse Unknown | 1 | 1 | Supported | |
0059CDF5 |
19108 | 1.16.1 | CUnit - Repulse Angle | 1 | 1 | Supported | Updated when the air unit is being pushed (*256). Need more… |
0059CDF6 |
19108 | 1.16.1 | CUnit - Drift X | 1 | 1 | Supported | For air units when they're pushed (*65536) on X-axis. … |
0059CDF7 |
19108 | 1.16.1 | CUnit - Drift Y | 1 | 1 | Supported | For air units when they're pushed (*16777216) on Y-axi… |
0059D568 |
19585 | 1.16.1 | SC Upgrade in Progress Lvl 3 (???) | 1 | 72 | Who knows | |
006283F8 |
161829 | 1.16.1 | Last Unit Pointer | 4 | 1 | The value is pointer to the last unit in the unitNodeTable.… | |
00628430 |
161843 | 1.16.1 | First Unit Pointer | 4 | 1 | Backed By Code | The value is pointer to the first unit in the unitNodeTable. |
00628438 |
161845 | 1.16.1 | First Empty Unit | 4 | 1 | Backed By Code | The address of the unit structure to be created -added by … |
00628448 |
161849 | 1.16.1 | Screen Coordinate X | 4 | 1 | Read Only | The position of the screen on the X Axis. Note that it'… |
00628470 |
161859 | 1.16.1 | Screen Coordinate Y | 4 | 1 | Read Only | The position of the screen on the Y Axis. Note that it'… |
0062848C |
161866 | 1.16.1 | glScrollPixelX | 4 | 1 | Read Only | Duplicate of screen coordinates? |
00628494 |
161868 | 1.16.1 | gfpCellMap | 4 | 1 | Backed By Code | Pointer to VX4 megatile buffer? |
006284A8 |
161873 | 1.16.1 | glScrollPixelY | 4 | 1 | Read Only | Duplicate of screen coordinates? |
006284B8 |
161877 | 1.16.1 | Current Player Selection | 4 | 12 | Backed By Code | Selection group of the current player Seems to be duplic… |
006284E8 |
161889 | 1.16.1 | Player 1 Selection Group | 4 | 12 | Backed By Code | List of unit node pointers for Player's current group … |
00628518 |
161901 | 1.16.1 | Player 2 Selection Group | 4 | 12 | Backed By Code | List of unit node pointers for Player's current group … |
00628548 |
161913 | 1.16.1 | Player 3 Selection Group | 4 | 12 | Backed By Code | List of unit node pointers for Player's current group … |
00628578 |
161925 | 1.16.1 | Player 4 Selection Group | 4 | 12 | Backed By Code | List of unit node pointers for Player's current group … |
006285A8 |
161937 | 1.16.1 | Player 5 Selection Group | 4 | 12 | Backed By Code | List of unit node pointers for Player's current group … |
006285D8 |
161949 | 1.16.1 | Player 6 Selection Group | 4 | 12 | Backed By Code | List of unit node pointers for Player's current group … |
00628608 |
161961 | 1.16.1 | Player 7 Selection Group | 4 | 12 | Backed By Code | List of unit node pointers for Player's current group … |
00628638 |
161973 | 1.16.1 | Player 8 Selection Group | 4 | 12 | Backed By Code | List of unit node pointers for Player's current group … |
00629D98 |
163469 | 1.16.1 | Sprite Table | 36 | 2500 | Read Only | [SCR: See individual entries] Difference between each en… |
00629D98 |
163469 | 1.16.1 | CSprite - Previous Entry | 4 | 1 | Supported | |
00629D9C |
163470 | 1.16.1 | CSprite - Next Entry | 4 | 1 | Supported | |
00629DA0 |
163471 | 1.16.1 | CSprite - Sprite ID | 2 | 1 | Supported | |
00629DA2 |
163471 | 1.16.1 | CSprite - Player ID | 1 | 1 | Supported | |
00629DA3 |
163471 | 1.16.1 | CSprite - Selection Index | 1 | 1 | Supported | Index in the selection area at the bottom of the screen. |
00629DA4 |
163472 | 1.16.1 | CSprite - Visibility Flags | 1 | 1 | Unsupported | Player bits indicating the visiblity for a player. P1: 1… |
00629DA5 |
163472 | 1.16.1 | CSprite - Elevation Level | 1 | 1 | Unsupported | |
00629DA6 |
163472 | 1.16.1 | CSprite - Draw Flags | 1 | 1 | Unsupported | 0x01 - Draw selection circle 0x02 - Ally selection? 0x04 … |
00629DA7 |
163472 | 1.16.1 | CSprite - Selection Timer | 1 | 1 | Unsupported | |
00629DA8 |
163473 | 1.16.1 | CSprite - Index | 2 | 1 | Unsupported | |
00629DAA |
163473 | 1.16.1 | CSprite - Unknown Flags 12 | 1 | 1 | Unsupported | |
00629DAB |
163473 | 1.16.1 | CSprite - Unknown flags 13 | 1 | 1 | Unsupported | |
00629DAC |
163474 | 1.16.1 | CSprite - Position | 2 | 2 | Unsupported | 65536*Y + X |
00629DB0 |
163475 | 1.16.1 | CSprite - Primary Image | 4 | 1 | Unsupported | Pointer to main CImage instance. |
00629DB4 |
163476 | 1.16.1 | CSprite - Image Head | 4 | 1 | Unsupported | Pointer to first CImage instance associated with this sprit… |
00629DB8 |
163477 | 1.16.1 | CSprite - Image Tail | 4 | 1 | Unsupported | Pointer to last CImage instance associated with this sprite. |
0063FF48 |
186105 | 1.16.1 | Pylon Auras are Visible | 4 | 1 | Read-Only (Writing to it apparently does nothing :C .) | |
00640B24 |
186864 | 1.16.1 | gameTextCounters | 4 | 12 | Unsupported | Contains the tick count for when the message should disappe… |
00640B58 |
186877 | 1.16.1 | Next Display Text Line | 4 | 1 | Simple Data | First line to be drawn on screen or written to. Changing… |
00640B60 |
186879 | 1.16.1 | Display Text | 218 | 13 | Backed By Code | Line IDs: 0-10: display text lines (first line defined by 0x640B58 - Next Display Text Line) 11: ? 12: status message |
00650980 |
203143 | 1.16.1 | Trigger Wait Timers | 4 | 8 | Wait action timers for each player | |
006509A0 |
203151 | 1.16.1 | Trigger Execution Timer (Hyper triggers) | 4 | 1 | Simple Data | When this value reaches 0, trigger loop executes. Preserve to 0 for single-tick hypers, or 1 for traditional hyper triggers (2 ticks). Wait(n) will make this value 1 after ceil(n / 'ms per tick') + 1, so Wait(0) makes this value to 1, making the trigger loop execute every 2 ticks. |
006509B0 |
203155 | 1.16.1 | Trigger Current Player aka CP Trick | 4 | 1 | Simple Data | Can be used to dynamically run EUDs or dereference pointers |
006556E0 |
208095 | 1.16.1 | Accept Commands | 4 | 1 | If 1, commands are accepted. If 0, all commands are ignore… | |
00655700 |
208103 | 1.16.1 | Upgrades.dat - Max Level | 1 | 61 | Simple Data | |
00655740 |
208119 | 1.16.1 | Upgrades.dat - Mineral Cost Base | 2 | 61 | Simple Data | |
006557C0 |
208151 | 1.16.1 | Upgrades.dat - Gas Cost Factor | 2 | 61 | Simple Data | |
00655840 |
208183 | 1.16.1 | Upgrades.dat - Gas Cost Base | 2 | 61 | Simple Data | |
006558C0 |
208215 | 1.16.1 | Upgrades.dat - Dat Requirement Offset | 2 | 61 | Simple Data | |
00655940 |
208247 | 1.16.1 | Upgrades.dat - Time Factor | 2 | 61 | Simple Data | |
006559C0 |
208279 | 1.16.1 | Upgrades.dat - Mineral Cost Factor | 2 | 61 | Simple Data | |
00655A40 |
208311 | 1.16.1 | Upgrades.dat - Label | 2 | 61 | Simple Data | stat_txt.tbl index |
00655AC0 |
208343 | 1.16.1 | Upgrades.dat - Icon | 2 | 61 | Simple Data | cmdicons.grp frame |
00655B3C |
208374 | 1.16.1 | Upgrades.dat - Brood War Flag | 1 | 61 | Simple Data | |
00655B80 |
208391 | 1.16.1 | Upgrades.dat - Time Base | 2 | 61 | Simple Data | |
00655BFC |
208422 | 1.16.1 | Upgrades.dat - Race | 1 | 61 | Simple Data | 0 = Zerg 1 = Terran 2 = Protoss 3 = All |
00655C58 |
208445 | 1.16.1 | Portdata.dat - Idle SMK | 4 | 110 | Backed By Code | 1-based reference to portdata.tbl |
00655E10 |
208555 | 1.16.1 | Portdata.tbl - Idle SMK Change | 1 | 110 | ||
00655E80 |
208583 | 1.16.1 | Portdata.dat - Talking SMK | 4 | 110 | Backed By Code | 1-based reference to portdata.tbl |
00656038 |
208693 | 1.16.1 | Portdata.dat - Idle Unknown | 1 | 110 | ||
006560A8 |
208721 | 1.16.1 | Portdata.dat - Talking SMK change | 1 | 110 | ||
00656118 |
208749 | 1.16.1 | Portdata.dat - Talking unknown | 1 | 110 | ||
00656198 |
208781 | 1.16.1 | Techdata.dat - Unknown1 | 2 | 44 | Simple Data | |
006561F0 |
208803 | 1.16.1 | Techdata.dat - Gas Cost | 2 | 44 | Simple Data | |
00656248 |
208825 | 1.16.1 | Techdata.dat - Mineral Cost | 2 | 44 | Simple Data | |
006562A0 |
208847 | 1.16.1 | Techdata.dat - Label | 2 | 44 | Simple Data | stat_txt.tbl index |
006562F8 |
208869 | 1.16.1 | Techdata.dat - Data Restrictions | 2 | 44 | Simple Data | |
00656350 |
208891 | 1.16.1 | Techdata.dat - Researched | 1 | 44 | Simple Data | DatEdit says Unused? |
00656380 |
208903 | 1.16.1 | Techdata.dat - Energy Cost | 2 | 44 | Simple Data | |
006563D8 |
208925 | 1.16.1 | Techdata.dat - Time | 2 | 44 | Simple Data | |
00656430 |
208947 | 1.16.1 | Techdata.dat - Icon | 2 | 44 | Simple Data | cmdicons.grp frame index |
00656488 |
208969 | 1.16.1 | Techdata.dat - Race | 1 | 44 | Simple Data | 0 = Zerg 1 = Terran 2 = Protoss 3 = All |
006564B4 |
208980 | 1.16.1 | Techdata.dat - Brood War Flag | 1 | 44 | Simple Data | |
006564E0 |
208991 | 1.16.1 | Weapons.dat - Damage Factor | 1 | 130 | Simple Data | |
00656568 |
209025 | 1.16.1 | Weapons.dat - Target Error Message | 2 | 130 | Simple Data | stat_txt.tbl index |
00656670 |
209091 | 1.16.1 | Weapons.dat - Behavior | 1 | 130 | Simple Data | 1 = Fly & Don't Follow Target 2 = Fly & Follow Target 3 = Appear on Target Unit 4 = Persist on Target Site 5 = Appear on Target Site 6 = Appear on Attacker 7 = Attack & Self-Destruct 8 = Bounce 9 = Attack Target 3x3 Area 10 = Go to Max. Range |
006566F8 |
209125 | 1.16.1 | Weapons.dat - Effect | 1 | 130 | Simple Data | 1 = None 2 = Normal Hit 3 = Splash (Radial) 4 = Splash (Enemy) 5 = Lockdown 6 = Nuclear Missile 7 = Parasite 8 = Broodlings 9 = EMP Shockwave 10 = Irradiate 11 = Ensnare 12 = Plague 13 = Stasis Field 14 = Dark Swarm 15 = Consume 16 = Yamato Gun 17 = Restoration 18 = Disruption Web 19 = Corrosive Acid 20 = Mind Control 21 = Feedback 22 = Optical Flare 23 = Maelstrom 24 = Unknown (Crash) 25 = Splash (Air) |
00656780 |
209159 | 1.16.1 | Weapons.dat - Icon | 2 | 130 | Simple Data | cmdicons.grp frame |
00656888 |
209225 | 1.16.1 | Weapons.dat - Splash Inner Radius | 2 | 130 | Simple Data | |
00656990 |
209291 | 1.16.1 | Weapons.dat - Attack Angle | 1 | 130 | Simple Data | "Angle within which the weapon can be fired without wa… |
00656A18 |
209325 | 1.16.1 | Weapons.dat - Minimum Range | 4 | 130 | Simple Data | 16 times the value in DatEdit. |
00656C20 |
209455 | 1.16.1 | Weapons.dat - Graphics Y Offset | 1 | 130 | Simple Data | |
00656CA8 |
209489 | 1.16.1 | Weapons.dat - Graphics | 4 | 130 | Simple Data | Flingy.dat index Weapon Graphic |
00656EB0 |
209619 | 1.16.1 | Weapons.dat - Damage Amount | 2 | 130 | Simple Data | |
00656FB8 |
209685 | 1.16.1 | Weapons.dat - Cooldown | 1 | 130 | Simple Data | |
00657040 |
209719 | 1.16.1 | Weapons.dat - Remove After | 1 | 130 | Simple Data | Time until the weapon is removed if it does not hit anything |
006570C8 |
209753 | 1.16.1 | Weapons.dat - Splash Middle Radius | 2 | 130 | Simple Data | |
006571D0 |
209819 | 1.16.1 | Weapons.dat - Upgrade ID | 1 | 130 | Simple Data | Upgrades.dat index |
00657258 |
209853 | 1.16.1 | Weapons.dat - Damage Type | 1 | 130 | Simple Data | 0 = Independent 1 = Explosive 2 = Concussive 3 = Normal 4 = Ignore Armor |
006572E0 |
209887 | 1.16.1 | Weapons.dat - Label | 2 | 130 | Simple Data | stat_txt.tbl index |
006573E8 |
209953 | 1.16.1 | Weapons.dat - Special Attack | 1 | 130 | Simple Data | Reference only? |
00657470 |
209987 | 1.16.1 | Weapons.dat - Maximum Range | 4 | 130 | Simple Data | Value is 16 times what DatEdit shows. |
00657678 |
210117 | 1.16.1 | Weapons.dat - Upgrade Bonus | 2 | 130 | Simple Data | |
00657780 |
210183 | 1.16.1 | Weapons.dat - Splash Outer Radius | 2 | 130 | Simple Data | |
00657888 |
210249 | 1.16.1 | Weapons.dat - Launch Spin | 1 | 130 | Simple Data | |
00657910 |
210283 | 1.16.1 | Weapons.dat - Graphics X Offset | 1 | 130 | Simple Data | |
00657998 |
210317 | 1.16.1 | Weapons.dat - Target Flags | 2 | 130 | Simple Data | 0x001 Air 0x002 Ground 0x004 Mechanical 0x008 Organic 0x010 non-Building 0x020 non-Robotic 0x040 Terrain 0x080 Organic or Mechanical 0x100 Own |
0065FC18 |
218669 | 1.16.1 | Units.dat - Max Hits (Air) | 1 | 228 | Simple Data | This value is for statistics purposes only (?) |
0065FD00 |
218727 | 1.16.1 | Units.dat - Gas Cost | 2 | 228 | Simple Data | |
0065FEC8 |
218841 | 1.16.1 | Units.dat - Armor | 1 | 228 | Simple Data | |
0065FFB0 |
218899 | 1.16.1 | Units.dat - "What" Sound Start | 2 | 228 | Simple Data | sfxdata.dat start index |
00660178 |
219013 | 1.16.1 | Units.dat - Computer AI Unit Type | 1 | 228 | Simple Data | "AI Internal" in DatEdit |
00660260 |
219071 | 1.16.1 | Units.dat - name | 2 | 228 | Simple Data | 0 = Normal Name String Number = stat_txt.tbl's text number Not 0 = Map String number |
00660428 |
219185 | 1.16.1 | Units.dat - Build Time | 2 | 228 | Simple Data | |
006605F0 |
219299 | 1.16.1 | Units.dat - Start Direction | 1 | 228 | Simple Data | "Direction unit will face after it is created. Values … |
006606D8 |
219357 | 1.16.1 | Units.dat - Brood War Flag | 1 | 228 | Simple Data | |
006607C0 |
219415 | 1.16.1 | Units.dat - Subunit 1 | 2 | 228 | Simple Data | 228 = None |
00660988 |
219529 | 1.16.1 | Units.dat - Transport Space Provided | 1 | 228 | Simple Data | |
00660A70 |
219587 | 1.16.1 | Units.dat - Dat Requirement Offset | 2 | 228 | Simple Data | Starting 0x00514178 |
00660C38 |
219701 | 1.16.1 | Units.dat - Subunit 2 | 2 | 228 | Simple Data | Unused. |
00660E00 |
219815 | 1.16.1 | Units.dat - Shield Amount | 2 | 228 | Simple Data | |
00660FC8 |
219929 | 1.16.1 | Units.dat - Movement Flags | 1 | 228 | Simple Data | |
006610B0 |
219987 | 1.16.1 | Units.dat - Construction Animation | 4 | 228 | Simple Data | 0 = No graphics |
00661440 |
220215 | 1.16.1 | Units.dat - "Yes" Sound End | 2 | 106 | Simple Data | sfxdata.dat end index |
00661518 |
220269 | 1.16.1 | Units.dat - Staredit Availability Flags | 2 | 228 | Simple Data | 0x0001 - Non-Neutral 0x0002 - Unit Listing & Palette 0x0004 - Mission Briefing 0x0008 - Player Settings 0x0010 - All Races 0x0020 - Set Doodad State 0x0040 - Non-Location Triggers 0x0080 - Unit & Hero Settings 0x0100 - Location Triggers 0x0200 - BroodWar Only |
006616E0 |
220383 | 1.16.1 | Units.dat - Air Weapon | 1 | 228 | Simple Data | Weapons.dat index |
006617C8 |
220441 | 1.16.1 | Units.dat - Unit Dimensions | 8 | 228 | Simple Data | Struct: 2 bytes - Left Dimension (from center) 2 bytes - Top 2 bytes - Right 2 bytes - Bottom |
00661EE8 |
220897 | 1.16.1 | Units.dat - "Pissed" Sound End | 2 | 106 | Simple Data | sfxdata.dat end index |
00661FC0 |
220951 | 1.16.1 | Units.dat - "Ready" Sound | 2 | 106 | Simple Data | sfxdata.dat index |
00662098 |
221005 | 1.16.1 | Units.dat - Right-click Action | 1 | 228 | Simple Data | 0 = No commands/Auto Attack 1 = Normal movement/Normal Att… |
00662180 |
221063 | 1.16.1 | Units.dat - Size Class | 1 | 228 | Simple Data | 0 = Independent 1 = Small 2 = Medium 3 = Large |
00662268 |
221121 | 1.16.1 | Units.dat - Human Init Action | 1 | 228 | Simple Data | "Human Idle Action" in DatEdit Orders.dat index |
00662350 |
221179 | 1.16.1 | Units.dat - Max HP | 4 | 228 | Simple Data | Lowest byte is fractional part (*256) |
006626E0 |
221407 | 1.16.1 | Units.dat - Addon Placement | 4 | 96 | Simple Data | Struct: 2 bytes - X Pos 2 bytes - Y Pos Only exists for some buildings. |
00662860 |
221503 | 1.16.1 | Units.dat - Building Dimensions | 4 | 228 | Simple Data | Struct: 2 bytes - Width 2 bytes - Height Setting to 0 will make unit unselectable. |
00662BF0 |
221731 | 1.16.1 | Units.dat - "What" Sound End | 2 | 228 | Simple Data | sfxdata.dat end index |
00662DB8 |
221845 | 1.16.1 | Units.dat - Seek Range | 1 | 228 | Simple Data | 1 range unit here = 2 range units in Weapons.dat. (32 units in memory) |
00662EA0 |
221903 | 1.16.1 | Units.dat - Computer Init Action | 1 | 228 | Simple Data | "Computer Idle" in DatEdit Orders.dat index |
00662F88 |
221961 | 1.16.1 | Units.dat - Portrait | 2 | 228 | Simple Data | 0xFFFF = No Portrait |
00663150 |
222075 | 1.16.1 | Units.dat - Elevation Level | 1 | 228 | Simple Data | Elevation Level (maybe shadow?) |
00663238 |
222133 | 1.16.1 | Units.dat - Sight Range | 1 | 228 | Simple Data | Set value from 0-11. Values greater than 11 will crash. |
00663320 |
222191 | 1.16.1 | Units.dat - Attack Unit Order | 1 | 228 | Simple Data | Orders.dat reference |
00663408 |
222249 | 1.16.1 | Units.dat - Build Score | 2 | 228 | Simple Data | |
006635D0 |
222363 | 1.16.1 | Units.dat - Armor Upgrade ID | 1 | 228 | Simple Data | Upgrades.dat index |
006636B8 |
222421 | 1.16.1 | Units.dat - Ground Weapon | 1 | 228 | Simple Data | weapons.dat reference |
006637A0 |
222479 | 1.16.1 | Units.dat - Group Flags | 1 | 228 | Simple Data | 0x01 - Zerg (Uses underlings, can build on creep) 0x02 - Terran (Uses Supply, has sublabel, buildings will burn) 0x04 - Protoss (Uses Psi) 0x08 - Men 0x10 - Building 0x20 - Factory 0x40 - Independant 0x80 - Neutral |
00663888 |
222537 | 1.16.1 | Units.dat - Mineral Cost | 2 | 228 | Simple Data | |
00663A50 |
222651 | 1.16.1 | Units.dat - Attack Move Order ID | 1 | 228 | Simple Data | Orders.dat index |
00663B38 |
222709 | 1.16.1 | Units.dat - "Pissed" Sound Start | 2 | 106 | Simple Data | sfxdata.dat start index |
00663C10 |
222763 | 1.16.1 | Units.dat - "Yes" Sound Start | 2 | 107 | Simple Data | sfxdata.dat start index |
00663CE8 |
222817 | 1.16.1 | Units.dat - Supply Used | 1 | 228 | Simple Data | Value here is twice what you see in-game. (Hence why 2 Zerg… |
00663DD0 |
222875 | 1.16.1 | Units.dat - Rank/Sublabel | 1 | 228 | Simple Data | "Controls ground units movement: units with lower Rank… |
00663EB8 |
222933 | 1.16.1 | Units.dat - Kill Score | 2 | 228 | Simple Data | Kill Score |
00664080 |
223047 | 1.16.1 | Units.dat - Advanced Flags | 4 | 228 | Simple Data | 0x00000001 - Building 0x00000002 - Addon 0x00000004 - Fly… |
00664410 |
223275 | 1.16.1 | Units.dat - Transport Space Required | 1 | 228 | Simple Data | |
006644F8 |
223333 | 1.16.1 | Units.dat - Graphics (Flingy ID) | 1 | 228 | Backed By Code | flingy.dat index |
006645E0 |
223391 | 1.16.1 | Units.dat - Max Hits (Ground) | 1 | 228 | Simple Data | This value is for statistics purposes only (?) |
006646C8 |
223449 | 1.16.1 | Units.dat - Supply Provided | 1 | 228 | Simple Data | The value is twice what you see in-game. |
006647B0 |
223507 | 1.16.1 | Units.dat - Has Shields | 1 | 228 | Simple Data | |
00664898 |
223565 | 1.16.1 | Units.dat - Idle Order | 1 | 228 | Simple Data | "Return to Idle" in DatEdit Orders.dat index |
00664980 |
223623 | 1.16.1 | Units.dat - Infestation Unit | 2 | 96 | Simple Data | Only exists for buildings (First entry is 106 Command Cente… |
00664A40 |
223671 | 1.16.1 | Orders.dat - Unknown 4 | 1 | 189 | Simple Data | |
00664B00 |
223719 | 1.16.1 | Orders.dat - Use Weapon Targetting | 1 | 189 | Simple Data | |
00664BC0 |
223767 | 1.16.1 | Orders.dat - Unknown 12 | 1 | 189 | Simple Data | |
00664C80 |
223815 | 1.16.1 | Orders.dat - Unknown 11 | 1 | 189 | Simple Data | |
00664D40 |
223863 | 1.16.1 | Orders.dat - Animation | 1 | 189 | Simple Data | 0 = Initial 1 = Death 2 = Ground Attack - Initial 3 = Ai… |
00664E00 |
223911 | 1.16.1 | Orders.dat - Energy Technology | 1 | 189 | Simple Data | Techdata.dat index for energy |
00664EC0 |
223959 | 1.16.1 | Orders.dat - Highlight Button ID | 2 | 189 | Simple Data | cmdicons.grp frame index or 0xFFFF for none. |
00665040 |
224055 | 1.16.1 | Orders.dat - Can Be Interrupted | 1 | 189 | Simple Data | |
00665100 |
224103 | 1.16.1 | Orders.dat - Unknown 7 | 1 | 189 | Simple Data | |
006651C0 |
224151 | 1.16.1 | Orders.dat - Unknown 9 | 1 | 189 | Simple Data | |
00665280 |
224199 | 1.16.1 | Orders.dat - Label ID | 2 | 189 | Simple Data | Doesn't do anything. |
00665400 |
224295 | 1.16.1 | Orders.dat - Obscured Order | 1 | 189 | Simple Data | Orders.dat index "Order to be run if the target is ob… |
006654C0 |
224343 | 1.16.1 | Orders.dat - Can Be Obstructed? | 1 | 189 | Simple Data | |
00665580 |
224391 | 1.16.1 | Orders.dat - Dat Reqs Offset | 2 | 189 | Simple Data | |
00665700 |
224487 | 1.16.1 | Orders.dat - Can Be Queued | 1 | 189 | Simple Data | |
006657C0 |
224535 | 1.16.1 | Orders.dat - Unknown 5 | 1 | 189 | Simple Data | |
00665880 |
224583 | 1.16.1 | Orders.dat - Targeting | 1 | 189 | Simple Data | Weapons.dat index "Weapon used by the order to determ… |
00665940 |
224631 | 1.16.1 | Orders.dat - Order is Secondary | 1 | 189 | Simple Data | Order goes in bSecondaryOrderID instead of bMainOrderID. |
00665A00 |
224679 | 1.16.1 | Orders.dat - Unknown 3 | 1 | 189 | Simple Data | |
00665AC0 |
224727 | 1.16.1 | Sprites.dat - Selection Circle | 1 | 387 | Read Only | Images.dat reference starting at index 561. Starts on spri… |
00665C48 |
224825 | 1.16.1 | Sprites.dat - Visible | 1 | 517 | Simple Data | |
00665E50 |
224955 | 1.16.1 | Sprites.dat - HP Bar Length | 1 | 387 | Read Only | Starts on Sprites.dat ID 130. |
00665FD8 |
225053 | 1.16.1 | Sprites.dat - Selection Vertical Offset | 1 | 387 | Read Only | Starts on Sprites.dat ID 130. |
00666160 |
225151 | 1.16.1 | Sprites.dat - Image Index | 2 | 517 | Backed By Code | Images.dat index |
00666570 |
225411 | 1.16.1 | Sprites.dat - Unknown | 1 | 517 | Simple Data | Unknown flag. |
00666778 |
225541 | 1.16.1 | Images.dat - Landing Dust Overlay | 4 | 999 | Read Only | images.tbl lo? index |
00667718 |
226541 | 1.16.1 | Images.dat - Draw If Cloaked | 1 | 999 | Simple Data | |
00667B00 |
226791 | 1.16.1 | Images.dat - Special Overlay | 4 | 999 | Read Only | Images.tbl lo? index |
00668AA0 |
227791 | 1.16.1 | Images.dat - GRP File | 4 | 999 | Read Only | Images.tbl grp index |
00669A40 |
228791 | 1.16.1 | Images.dat - Drawing Function (should be RemappingTable) |
1 | 999 | Simple Data | 0 - normal 1 - doesn't draw hallucination 2 - non-vision cloaking 3 - non-vision cloaked 4 - non-vision uncloaking 5 - vision cloaking 6 - vision cloaked 7 - vision uncloaking 8 - EMP 9 - uses remapping 10 - shadow 11 - HP bar (crash) 12 - warp flash (hidden) 13 - selection circle remapping 14 - draw original player color 15 - draw update rect 16 - hallucination 17 - warp flash |
00669E28 |
229041 | 1.16.1 | Images.dat - Remapping Table (should be DrawingFunction) |
1 | 999 | Backed By Code | If Drawing Function is 9: 0 = No remapping 1 = ofire.pc… |
0066A210 |
229291 | 1.16.1 | Images.dat - Damage Overlay | 4 | 999 | Read Only | Images.tbl lof pointer |
0066B1B0 |
230291 | 1.16.1 | Images.dat - Attack Overlay | 4 | 999 | Read Only | images.dat lo? index |
0066C150 |
231291 | 1.16.1 | Images.dat - Clickable | 1 | 999 | Simple Data | |
0066C538 |
231541 | 1.16.1 | Images.dat - Sheilds Overlay | 4 | 999 | Read Only | None = 0 Small = 133 Medium = 2 Large = 184 |
0066D4D8 |
232541 | 1.16.1 | Images.dat - Use Full Iscript | 1 | 999 | Simple Data | |
0066D8C0 |
232791 | 1.16.1 | Images.dat - Lift-off Dust Overlay | 4 | 999 | Read Only | images.tbl lod index |
0066E860 |
233791 | 1.16.1 | Images.dat - Graphics Turns | 1 | 999 | Simple Data | |
0066EC48 |
234041 | 1.16.1 | Images.dat - Iscript ID | 4 | 999 | Backed By Code | Iscript.bin ID |
0068C104 |
264040 | 1.16.1 | AIScript pointer | 4 | 1 | Backed By Code | |
0068C108 |
264041 | 1.16.1 | BWScript pointer | 4 | 1 | Backed By Code | |
0068C144 |
264056 | 1.16.1 | Send Message Type | 4 | 1 | Simple Data | Can be used to check if send message box is open |
0068C14C |
264058 | 1.16.1 | Current Button Set | 4 | 1 | Simple Data | The button set ID of the currently selected single unit. Th… |
0068C1F4 |
264100 | 1.16.1 | TranWire.grp pointer | 4 | 1 | Backed By Code | Overwriting a particular unit's frame offset with a di… |
0068C1FC |
264102 | 1.16.1 | GrpWire.grp Pointer | 4 | 1 | Backed By Code | Overwriting a particular unit's frame offset with a di… |
0068C204 |
264104 | 1.16.1 | Wirefram.grp Pointer | 4 | 1 | Backed By Code | Overwriting a particular unit's frame offset with a di… |
0068C448 |
264249 | 1.16.1 | Sfxdata.dat - minVolume | 1 | 1144 | Unknown 4 | |
0068C8C0 |
264535 | 1.16.1 | Sfxdata.dat - Flags | 1 | 1144 | Value is some combination of: - 1 preload - 2 unitSpeech - 16 sound only plays one at a time - 32 may place the sound at high priority | |
0068CD38 |
264821 | 1.16.1 | Sfxdata.dat - lengthAdjust | 2 | 1144 | Unknown 3 | |
0068D628 |
265393 | 1.16.1 | Sfxdata.dat - Priority | 1 | 1144 | Unknown 1 | |
0068DAA0 |
265679 | 1.16.1 | Sfxdata.dat - Sound file | 4 | 1144 | Direct pointer to SFXData.tbl string. This can be changed a… | |
006C9858 |
326973 | 1.16.1 | Flingy.dat - Movement Control | 1 | 209 | Simple Data | 0 = Flingy.dat Control 1 = Partially Mobile, Weapon 2 = Iscript.bin Control |
006C9930 |
327027 | 1.16.1 | Flingy.dat - Halt Distance | 4 | 209 | Simple Data | Measured in pixels*256 |
006C9C78 |
327237 | 1.16.1 | Flingy.dat - Acceleration | 2 | 209 | Simple Data | Measured in pixels-per-frame. |
006C9E20 |
327343 | 1.16.1 | Flingy.dat - Turn Radius | 1 | 209 | Simple Data | |
006C9EF8 |
327397 | 1.16.1 | Flingy.dat - Top Speed | 4 | 209 | Simple Data | Measured in pixels-per-frame, but written as "Speed*(3… |
006CA240 |
327607 | 1.16.1 | Flingy.dat - Unused | 1 | 209 | Simple Data | Unused in DatEdit |
006CA318 |
327661 | 1.16.1 | Flingy.dat - Sprite Index | 2 | 209 | Simple Data | Sprites.dat index |
006CA94D |
328058 | 1.16.1 | Displayed HP | 4 | 1 | The current HP of the selected unit. | |
006CA9F0 |
328099 | 1.16.1 | Unit being Produced | 4 | 1 | Unsupported | Set value to 1 to detect any unit currently being trained o… |
006CDDC4 |
331416 | 1.16.1 | Mouse Coordinate X | 4 | 1 | Simple Data | Relative to the screen. |
006CDDC8 |
331417 | 1.16.1 | Mouse Coordinate Y | 4 | 1 | Simple Data | Relative to the screen. |
006CDFD4 |
331548 | 1.16.1 | Game Speed | 4 | 1 | Backed By Code | The current game speed. The values are 0 slowest 1 slower etc. |
006CDFE0 |
331551 | 1.16.1 | Music Volume | 4 | 1 | Backed By Code | 0-100 for music volume |
006CDFE4 |
331552 | 1.16.1 | Digital Volume | 4 | 1 | Backed By Code | 0-100 for sound volume |
006D0C68 |
334401 | 1.16.1 | Creep Tile Backup Buffer | 4 | 1 | Unsupported | Pointer to the u16 buffer that stores the tile IDs of tiles… |
006D0C6C |
334402 | 1.16.1 | Tile Buffer Height | 4 | 1 | Unsupported | Copy of Map Height? |
006D0C70 |
334403 | 1.16.1 | Tile Function Pointers | 4 | 4 | Unsupported | 0x006D0C70 -> 0x0047E2D0 -- refreshes map tiles for draw… |
006D0E80 |
334535 | 1.16.1 | Creep Overlay Buffer | 4 | 1 | Unsupported | Pointer to u8 flags relating to the creep overlay for each … |
006D0E84 |
334536 | 1.16.1 | Active Tile Buffer | 4 | 1 | Pointer to u16 array of active map tiles. | |
006D0F08 |
334569 | 1.16.1 | Tile Buffer Width | 4 | 1 | Unsupported | Copy of Map Width |
006D0F30 |
334579 | 1.16.1 | Replay Header | 633 | 1 | Read Only | https://github.com/bwapi/bwapi/blob/master/bwapi/BWAPI/Sour… |
006D0F30 |
334579 | 1.16.1 | Replay Header - Is Broodwar | 1 | 1 | Read Only | |
006D0F31 |
334579 | 1.16.1 | Replay Header - Frame Count | 4 | 1 | Read Only | |
006D0F35 |
334580 | 1.16.1 | Replay Header - Campaign ID | 2 | 1 | Read Only | |
006D0F37 |
334580 | 1.16.1 | Replay Header - Command ID | 1 | 1 | Read Only | struct gameSeed |
006D0F38 |
334581 | 1.16.1 | Replay Header - Rand Seed | 4 | 1 | Read Only | struct gameSeed |
006D0F3C |
334582 | 1.16.1 | Replay Header - Player Bytes | 1 | 8 | Read Only | struct gameSeed |
006D0F44 |
334584 | 1.16.1 | Replay Header - Unknown_0 | 4 | 1 | Read Only | struct networkGameHeader |
006D0F48 |
334585 | 1.16.1 | Replay Header - Current Player Name | 25 | 1 | Read Only | Game Name? "This is the name that the host has chosen… |
006D0F60 |
334591 | 1.16.1 | Replay Header - Game flags | 4 | 1 | Read Only | struct networkGameHeader |
006D0F64 |
334592 | 1.16.1 | Replay Header - MapSize | 2 | 2 | Read Only | 2Byte MapWidth 2Byte MapHeight struct networkGameHeader |
006D0F68 |
334593 | 1.16.1 | Replay Header - Active Player Count | 1 | 1 | Read Only | struct networkGameHeader |
006D0F69 |
334593 | 1.16.1 | Replay Header - Available Slots | 1 | 1 | Read Only | struct networkGameHeader |
006D0F6A |
334593 | 1.16.1 | Replay Header - Game Speed | 1 | 1 | Read Only | struct networkGameHeader |
006D0F6B |
334593 | 1.16.1 | Replay Header - Game State | 1 | 1 | Read Only | struct networkGameHeader |
006D0F6C |
334594 | 1.16.1 | Replay Header - Game Type | 1 | 1 | Read Only | struct networkGameHeader |
006D0F6D |
334594 | 1.16.1 | Replay Header - Unknown_1 | 1 | 1 | Read Only | struct networkGameHeader |
006D0F6E |
334594 | 1.16.1 | Replay Header - Game Subtype | 2 | 1 | Read Only | struct networkGameHeader |
006D0F70 |
334595 | 1.16.1 | Replay Header - Seed (Unused) | 4 | 1 | Read Only | struct networkGameHeader |
006D0F74 |
334596 | 1.16.1 | Replay Header - Tileset | 2 | 1 | Read Only | struct networkGameHeader |
006D0F76 |
334596 | 1.16.1 | Replay Header - Autosaved | 1 | 1 | Read Only | struct networkGameHeader |
006D0F77 |
334596 | 1.16.1 | Replay Header- Computer Player Count | 1 | 1 | Read Only | struct networkGameHeader |
006D0F78 |
334597 | 1.16.1 | Replay Header - Game Name | 1 | 25 | Read Only | struct networkGameHeader |
006D0F91 |
334603 | 1.16.1 | Replay Header - Map Name | 1 | 24 | Read Only | struct networkGameHeader |
006D0FB1 |
334611 | 1.16.1 | Replay Header - Game Type | 1 | 1 | Read Only | struct networkGameHeader.gameTemplateInfo |
006D0FB2 |
334611 | 1.16.1 | Replay Header - Unknown | 1 | 1 | Read Only | struct networkGameHeader.gameTemplateInfo |
006D0FB3 |
334611 | 1.16.1 | Replay Header - Subtype | 2 | 1 | Read Only | struct networkGameHeader.gameTemplateInfo |
006D0FB5 |
334612 | 1.16.1 | Replay Header - Subtype display | 2 | 1 | Read Only | struct networkGameHeader.gameTemplateInfo |
006D0FB7 |
334612 | 1.16.1 | Replay Header - Subtype Label | 2 | 1 | Read Only | struct networkGameHeader.gameTemplateInfo |
006D0FB9 |
334613 | 1.16.1 | Replay Header - Victory Condition | 1 | 1 | Read Only | struct networkGameHeader.gameTemplateInfo |
006D0FBA |
334613 | 1.16.1 | Replay Header - Resource Type | 1 | 1 | Read Only | struct networkGameHeader.gameTemplateInfo |
006D0FBB |
334613 | 1.16.1 | Replay Header - Use Standard Units | 1 | 1 | Read Only | boolean struct networkGameHeader.gameTemplateInfo |
006D0FBC |
334614 | 1.16.1 | Replay Header - Fog of War (Unused) | 1 | 1 | Read Only | struct networkGameHeader.gameTemplateInfo |
006D0FBD |
334614 | 1.16.1 | Replay Header - Starting Units | 1 | 1 | Read Only | struct networkGameHeader.gameTemplateInfo |
006D0FBE |
334614 | 1.16.1 | Replay Header - Use Fixed Positions | 1 | 1 | Read Only | boolean struct networkGameHeader.gameTemplateInfo |
006D0FBF |
334614 | 1.16.1 | Replay Header - Usage Restriction Flags | 1 | 1 | Read Only | struct networkGameHeader.gameTemplateInfo |
006D0FC0 |
334615 | 1.16.1 | Replay Header - Allies Allowed | 1 | 1 | Read Only | boolean struct networkGameHeader.gameTemplateInfo |
006D0FC1 |
334615 | 1.16.1 | Replay Header - Teams | 1 | 1 | Read Only | struct networkGameHeader.gameTemplateInfo |
006D0FC2 |
334615 | 1.16.1 | Replay Header - Cheats | 1 | 1 | Read Only | boolean struct networkGameHeader.gameTemplateInfo |
006D0FC3 |
334615 | 1.16.1 | Replay Header - Tournament Mode | 1 | 1 | Read Only | struct networkGameHeader.gameTemplateInfo |
006D0FC4 |
334616 | 1.16.1 | Replay Header - Victory Condition Value | 4 | 1 | Read Only | struct networkGameHeader.gameTemplateInfo |
006D0FC8 |
334617 | 1.16.1 | Replay Header - Resources Value | 4 | 1 | Read Only | struct networkGameHeader.gameTemplateInfo |
006D0FCC |
334618 | 1.16.1 | Replay Header - Unused value | 4 | 1 | Read Only | struct networkGameHeader.gameTemplateInfo |
006D0FD0 |
334619 | 1.16.1 | Replay Header - Extra | 1 | 1 | Read Only | struct networkGameHeader.gameTemplateInfo |
006D0FD1 |
334619 | 1.16.1 | Replay Header - Player Entries | 36 | 12 | Read Only | Unfortunately this struct is not dword-aligned. +0 - u32 slot (0x006D0FD1) +4 - u32 storm ID (0x006D0FD5) +8 - u8 type (0x006D0FD9) +9 - u8 race (0x006D0FDA) +A - u8 team (0x006D0FDB) +B - char name[25] (0x006D0FDC) For next player add 9 player ID's. |
006D1181 |
334727 | 1.16.1 | Replay Header - Player Colors | 4 | 8 | Read Only | |
006D11A1 |
334735 | 1.16.1 | Replay Header - Player Force Data | 1 | 8 | Read Only | |
006D1200 |
334759 | 1.16.1 | iscript.bin pointer | 4 | 1 | Backed By Code | |
006D1238 |
334773 | 1.16.1 | stat_txt.tbl pointer | 4 | 1 | ||
006D1260 |
334783 | 1.16.1 | Tile Flags Pointer | 4 | 1 | Backed By Code | Pointer to (Map Width)x(Map Height) array of u32 flags: 0x000000xx - Visibility Flags -- bits correspond to each player 0x0000xx00 - Explored Flags -- bits correspond to each player 0x00010000 - Walkable 0x00020000 - Unused? 0x00040000 - Unwalkable 0x00080000 - Unused? 0x00100000 - Unused? 0x00200000 - Unused? 0x00400000 - Has Creep 0x00800000 - Unbuildable (i.e., water tiles) 0x01000000 - Low Ground 0x02000000 - Med Ground 0x04000000 - High Ground 0x08000000 - Occupied (i.e. contains a building) 0x10000000 - Creep Receeding 0x20000000 - Cliff Edge 0x40000000 - Temporary Creep 0x80000000 - Unused? Taken from: https://github.com/bwapi/bwapi/blob/ master/bwapi/BWAPI/Source/BW/Structures.h#L80 |
006D5A6C |
339394 | 1.16.1 | Cheat Flags | 4 | 1 | Simple Data | Setting cheat flags will work in multiplayer games, but may… |
006D5BB0 |
339475 | 1.16.1 | Music ID | 4 | 1 | Change this value and toggle music and it will play a diffe… | |
006D5BBE |
339478 | 1.16.1 | Minimap State | 4 | 1 | Minimap State - Pressing Tab, Shift+tab changes this 0x00 … | |
006D5EC8 |
339673 | 1.16.1 | CV5 Pointer | 4 | 1 | Backed By Code | |
1505E670 |
86724803 | 1.16.1 | Storm Graphics Palette | 4 | 256 | Read Only | |
19046138 |
103477109 | 1.16.1 | Battle.snp Join Channel | 4 | 1 | Simple Data | |
1904613C |
103477110 | 1.16.1 | Battle.snp Join Channel | 4 | 1 | Simple Data |